Archive for the ‘Mage’ Category

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Taking One’s Time, and Taking One’s Lumps

January 20, 2011

What a concept!

We had an interesting discussion in guild chat last night. Caraway, our GM, is a pally tank, and was raging about pugs wanting to rush through the content, and wanting the tank to know every fight going in. One of the other members chimed in, and noted that this is pretty much how WoW is played. Before you tackle content, you read up on it, make sure you’re geared, gemmed, enchanted appropriately, etc.

Caraway made a couple very good points last night. One sounded very familiar. Blizzard worked on Cataclysm for over two years. Why does everyone try to finish it as fast as possible? Hmmm…. I’m fairly certain I heard similar rumblings from a mage that shall remain nameless, during Wrath.

The other, and more telling, point Caraway made, was that somewhere, sometime, someone went through this content without the benefit of guides, advice, perfectly tuned gear and specs, etc. Does that somehow mean that they’re better, smarter, or more capable than we? I really doubt most of us would say “well, yeah! They’re WoW gods!” The fact of the matter is, they were lucky enough to get into beta, and have a crack at it. Or, on the Live realms, chances are their guild had a commitment to be the first, and they tackled it blind.

One of our other members chimed in with some valid points. It’s very hard to find people who are willing to tackle content that way. Most people are caught up in the “NEED MOAR GEER!” mindset. And further, they look upon anyone who doesn’t know the fights as a noob.

Um, no. All it means is they don’t know the fight. They may know how to play their class perfectly well. Which Caraway proved in a pug last night by turning off chat bubbles, switching to the combat log, and tanking Blackrock Caverns, successfully, without any prior prep.

Caraway and I work together, and we started talking about last night’s chat, and he came up with an idea that I quickly band-wagoned on. Moonlight Requiem is the most casual of guilds. Basically, you have people to talk to on guild-chat, and we try help each other as we can, but no one really makes a point of helping someone level, or whatever. When one of our members was getting ganked in Hyjal, I dropped what I was doing and went to help. those of us that know each other outside the game will run together somewhat. Things are pretty loose, though. Which, given my own distaste for pugs, has been a bit of a drag.

However, that may be about to change. Caraway announced to me this morning that we’re forming our own Explorer’s League, within the guild. He’s completely committed to people doing their own thing, and keeping things casual, but last night reinforced the problem with the prevailing view in WoW, and this is how we hope to resolve it in our little corner of Azeroth.

The Explorer’s League is going to be for those players who don’t want to rush through content as fast as possible, as painlessly as possible. We’re not excluding anyone; they’re welcome to run with us. Just don’t tell us how to play. Our devil’s advocate made a good point last night: “So, what if I know the fight? What, am I supposed to pretend I don’t?” Nope. Play your toon. Just don’t spoil it for the rest of us.

See, what get’s lost in the heat of discussion is a simple fact of human evolution. If someone constantly solves your problems for you, you never learn to solve problems yourself. As a parent, I’ve spent my last fifteen-plus years letting my kids go through unpleasant experiences that I might have spared them. It’s hard, especially as a parent. But that’s the only way they really learn. You can tell someone not to stand in the fire. But until they stand in it for themselves, and die, sometimes it just doesn’t sink in.

It’s an experiment. I’m optimistic that it will be a productive one.

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Random Thoughts, and The New Arcane Shatter

January 10, 2011

So, it was a busy weekend. My wife was throwing a birthday party for her niece, and we had family in town as early as Thursday night. I had Friday off, as a result of holiday work schedules, and was expecting to get bogged down entertaining, but bless my wife’s heart, she arranged it so I had most of Friday to myself.

So, been fighting off the last dregs of a cold, and ended up waking at about 6:30 Friday morning, and after getting a pot of coffee going, jumped on WoW, and resumed my grind to finish off Hyjal, and then was off to Deepholm, where I eventually found myself in the good graces of the mother of the hottest babe ever to hit Wow. I think it says a lot for my determination, charm, suaveness, and the lack of sweating petty details by the WoW design team, that Therazane conveniently ignored the fact that Layjos has killed her lovely daughter at least twice. Oh, wait, that was when he was Lajos. Of course! It was the name change! Doh!!!

On a serious note, I repeat again, Blizzard does it right! I’ve taken a break from leveling alts now that Layjos is on the scene, but what I’ve seen of the revamping of the Old World quests has been very pleasing. The quest-lines make sense, they move along, with very few of the “kill endlessly until you get X number of items” type of quests. Even those tend to be fairly quick. The copious side quests don’t detract from the momentum of the main questline, and some of the questlines are downright entertaining. The John J. Keeshan lines in Redridge and Burning Steppes inspired me to grab First Blood for my son Nick to see, and he has declared it his current favorite movie.

When I finally decided to scratch the mage itch, and move Lajos/Layjos, I breezed through Hyjal, and Deepholm, with no real feeling of “grind”. About the only time I did a conscious “grind” was when I saw my experience bar close to the next level. I always make it a habit, if possible, to grind out those last few points on mobs, so the quest turn-ins launch me well into the next level. So, having gotten the Coming Down the Mountain and Deep into Deepholm achievements, I returned to Vash’jir to pick up there. Unfortunately, I’m not getting the big quest experience points, since I’m a bit above level, but the quests are still entertaining. Yesterday, after family left, I jumped back on, and decided to see how I fared in the battlegrounds.

Oh, incidentally, I gave Fire a try during all that. Not bad. The ability to cast Scorch while moving is interesting. Unfortunately, leveling the way I am, I haven’t been able to muster enough crit rating to really make it effective. I’ve been gradually replacing my Wrath epics, but even with abilities, I wasn’t finding Hot Streak proccing enough for my comfort in PvP, so I decided to return to Arcane.

Overall, battlegrounds went well. I killed more than I died, and even with very little resilience on my gear, didn’t find myself getting killed to fast when I got focused. I identified a few areas I need to macro, and shift my keybinds, but all in all, it went quite well. I didn’t dominate, but I didn’t suck, either. When I had a group that worked as a team, things went well. When I had a group that thought Eye of The Storm is all about capturing the flag, things didn’t go well.  One Warsong went really well, with me leading in HKs, and in the top four in killing blows. We had a good team, and I spent my time picking engaged targets, and hitting them with Arcane Blast, and destroying their health bar, while staying out of close up mismatches. Looking back at it today, that was probably my best battleground, and it highlights what I need to do – get myself in a good position, avoid short range mass crowds of melee, and focus on staying alive. In later battlegrounds, I forgot those principles, and while I didn’t do terribly, I was letting myself get focused, and not escaping effectively enough. It’s something I noted before. I tend to go for the goals, and dive into things, counting on my teammates to be there to back me. When they are, I rock. When they aren’t, I die. It all goes by fast, but I can clearly remember several fights yesterday where I had a healer backing me, or a couple melee-types keeping me from getting smothered. I felt comfortable, in control, and Horde were dying. I can also remember several times that I rushed in too fast, and then, when I went to escape, was still trying to do damage, instead of getting away, and I invariably died.

Arcane has some great control and escape features. Insta-Invis, PoM + Polymorph, and a 3 second speed burst after blinking. I used all of them Sunday, but not as effectively as I should have. Using PoM effectively is going to be a key skill in this spec. The two biggest uses are going to be Insta-Sheep, and Insta-Nuke. In the past, playing the old Arcane Shatter spec, I used Frostfire Bolt as my Insta-Nuke, since it was buffed by the Frost tree, and had the benefit of slowing the target down. Now, with Nether Vortex, Arcane Blast slows the target, and applies the buff, so it’s going to become my nuke of choice, with Presence of Mind making it instant when I need it. More on that later.

I ended up getting about a third of a level in the battlegrounds (gotta love that!) and made level 84 shortly after logging on this morning.  I’m going to finish up Vash’jir, then head out to Uldum. I’m guessing level 85 by no later than Wednesday.

And I’ll be respeccing this evening as well. I’ve already foregone Arcane Tactics, since I don’t plan to be doing much raiding early on. I’m going to drop Focus Magic, and putting that point in Shatter. My level 85 point will go in Shatter as well. “Lol-wut?!?” you say.

Arcane Tactics is a 3% damage buff on the raid. In a raid, over the course of a boss encounter, 3% is significant. In PvP, particularly when you’re not packing a buttload of spellpower, it’s not crucial. Likewise, with Focus Magic, a once-in-awhile 3% crit buff is significant, on a raid where you can make sure it stays on your partner. In PvP, it’s nice, but again, not particularly crucial.

However, being able to selectively apply a triple-damage crit in PvP is very significant, and very useful, especially when that allows you to tie it in with Arcane Potency and Arcane Power. PoM triggers the former, and Arcane Power just adds more goodness. If they’ve been pounding on my Mana Shield or Mage Ward, so much the better, as Incantor’s Absorption is  going to be buffing my damage. Get an interrupt on a caster? Woo-hoo, he’s silenced for 4 seconds, AND Invocation kicks in. Quick freeze, AP, POM, and nuke well.

Then of course, there’s Frost Ring, which has a significant range, which opens up all sorts of interesting possibilities, especially when you note that all the arcane tree goodies are worded “all damage”, “your damage”, “spell damage”, etc. Are Frostbolt and Frostfire Bolt going to hit as hard as Arcane Blast? Of course not. But  they’re not going to start the mana ramp-up either, and against a frozen target, Frostbolt is going to get a 20% buff in addition to all the other spell buffs Arcane gets, including the mastery buffs. Not to mention, it has a shorter cast time, and also very importantly, if I get interrupted, I’ve only got Frost spells locked out, and I have most of my main guns still available.

Is it gonna pwn like the old Arcane Shatter spec? Probably not, and I suspect it will play significantly different, but we shall see.

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The Joys of Killing Paladins

January 6, 2011

So, we moved Nick’s DK over yesterday. By the time I got home from work, he’d already headed out to Hyjal, and was over it because of the constant ganking. So we tried the Vash’jir heroes call, which started okay, but then was cut short because the first quest refused to complete for Nick. (He found out this morning how to fix it, yay!). We went back out to Hyjal, started questing, and immediately, a level 85 Horde pally named Arvalon, or something like that, started displaying his douche-bag-ness. We’re in the middle of a bunch of mobs, and he jumps in. With a level difference of 5, Nick couldn’t even hit him, and frankly, Nick’s a PvE tank, not an arena player. I fared a bit better, and I can testify that Improved Blink is the shiznit in PvP, but I also haven’t mage PvPed in about 5 or 6 months. We hurt him, and finally got him to drop an AoE, and got some guards on him. We died about 5 times to his 1, but I still count it a minor victory. He camped the questgiver, and laughed at me. I laughed right back at him, and even gave him a mock-salute. I find it amusing that someone can misses the stupidity of making fun of someone they’ve killed who can’t really even hit them back, and let’s face it, that sort of person gets their nut on thinking they’ve pissed someone else off. No worries, it’s a big world, I can go elsewhere to level, and yeah, fucker, what goes around comes around, and the day will come when I’m what comes around.  My son hasn’t really had that sink in yet, I’m hoping he can be taught. :-P

Caraway and I were talking at work, and he was marveling at the survivability of paladin’s in general, particularly prot. I was regaling him with tales of Hartbane‘s battle-healer spec in the good ol’ days, and as I told him, you don’t so much kill paladin’s so much as you dismantle them. Sort of like peeling an onion, and far more painful and full of tears. But hey, a Blood Elf pally died last night, so at least one new angel has a set of wings, and the day was a success.

My first experiments with Arcane PvP were interesting, though. I complete forgot to use things like Arcane Power (need to get that macro-ed in, dammit), but that really wasn’t a factor. As I said, Improved Blink rocks. I haven’t had time to evaluate the Glyph of Arcane Power (I’ve heard some discussion on how it’s supposed to work, but doesn’t). The biggest thing that jumped out at me was the lack of a really spam-able Arcane spell. Arcane Blast just isn’t suitable for quick use in combat. My initial cast with haste adjustmetns, is still like 1.9 seconds. In a battleground, with distractions, that’s probably doable, however, 1 on 1, or in Arena, that’s an eternity. Of course, there’s always Scorch or Ice Lance, but those really aren’t optimal for Arcane.  I sort of have visions of running along a freeway, throwing pebbles at trucks. Then again, Shatter is available on the first tier of Frost, for double/triple crit chance… and Arcane Blast has a 40 yard range, AND slows the target with Nether Vortex.

I’m having this vision of stacking AB a couple times at long range, then jumping in with a Frost Nova, and cutting loose with a PoM + AB that crits for what Christian Belt describes as “ also doing damage to his posterity down through seven generations, causing his children’s children’s great-great-grandchildren to speak in hushed tones about the time many generations past when a mage blew up his forefather”. Granted, Layjos is only level 80, and doesn’t have that kind of spellpower yet, but the principle is there, and yeah, I find it exciting. More research required.

All that said, I’m going to experiment with Fire and Frost as well, I think.

 

 

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Moving On

January 5, 2011

So, yeah, much as I hated bailing on Crits, I had too much time and effort invested in Lajos to let him sit, and the reality was, I’d never play him. So, last night, I popped on Winterhoof, sent the heirloom items from my other toons to Lajos, and a few other key items. The old guild bank had been ransacked by the last member of the old group, who had stayed with the guild. That surprised me, though on reflection, it shouldn’t have, since I haven’t really been on in about 3 months. It would have been nice to have my share of the titansteel we’d been pooling for choppers, but I’m not going to lose sleep over it. For all I know, Booters sent it to me, and it timed out and returned.

So, now I have to learn how to play a mage all over again. Whee, good times. Actually, I think it’s going to be pretty interesting, since there isn’t a whole lot out there for Arcane Mage PvP in Cataclysm. Yup, you read that right. Arcane.

Sure, I know, Frost is a no brainer for PvP. So, I’m guessing that there are going to be a LOT of Frost mages in the battlegrounds. Fire has been improved, and likewise, I expect to see a lot of Fire mages there as well. So, since I’m having to relearn anyway, I figured I’d stick with what’s realtively familiar. Everything I’m reading seems to indicate that Arcane rules when it comes to burst damage, and PvP is very much oriented around burst damage. We shall see. Should be exciting.

Oh, and incidentally, I had to rename him, so now he’s named Layjos. Meh.

 

 

 

 

 

 

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Ebb and Flo

January 4, 2011

So, yesterday, sitting at work, I was going through some old WoWInsider articles, and came across one from last June, an Art of Warcraft column talking about dealing with PUG battlegrounds. Most of it dealt with how to enjoy the experience, and not rage at it, and overall, was some really good advice. Most of it was redundant for me, things I’d sort of subconsciously realized and adapted to during the time where I was building my first PvP set, as it was the only way I could get any higher level gear, and that meant PUGS. It’s different in a battleground tho’, as there isn’t the rigid “this is how you handle this boss” attitude, and things are happening so fast, weaknesses of players (i.e., my own suck-age) are a lot less glaring, and so less likely to be commented on.

Looking back to then, I realized I’m in sort of the same situation. Back then, I was guild leader of a very small, tight guild, and raiding, even heroics, were beyond us. We were very PUG shy, when it came to instances, and my only real alternative was to do BGs, to get any sort of decent gear. Eventually, I ran into Repgrind, and found a high comfort level, and started getting into some higher level content. Eventually, my own guild fell apart, and I went to Crits, but left vs. right coast scheduling proved to make it extremely difficult to progress with them. Not long after, I decided to just take a break.

Now, I’m just a guild member, of a very casual guild, Moonlight Requiem, headed by one of the guys I work with. The guild is really just getting off the ground, but Caraway, the GM, is very good at getting people in. Most of the people I’ve met through the guild seem pretty cool, but I’m still finding myself soloing a lot. A big factor in that is the holidays. People have a lot of time off to play, and they’ve leveled at an insane rate. On the flipside, a lot of my play time has been sporadic, due to family aggro. It will be interesting to see now how it levels off, and what happens.

Doing a bit of introspection, I’m realizing that if I want company, I need to be more outgoing. LOL… not really my forte’, but hey, I’ll work on it. Looking at the big picture, Caraway has assembled what seem to be a really cool bunch of people, so in essence I have a “pre-screened” group.

Anyway, to get back to where I was originally going, I was musing on how far I’ve come. I started, unintentionally, on a PvP server, and used to gnash my teeth at the ganking. I moved to a PvE server, and once there, grew to really like PvP. Now I’m back on a PvP server, and while I still despise the random griefing, it’s more of a roll my eyes thing now, rather than real rage. And, full-circle, I’m back to taking refuge in the battlegrounds, this time for leveling as well as gear.

Originally, I’d planned on leaving Lajos over on Winterhoof, in Crits, but I’m starting to rethink that. I’ve got a perfectly good level 80 mage, well geared, sitting, doing nothing, and realistically, I’m not going to be spending much time over there. If I do, it’s not like I’m going to be in a position to run content. Basically, I’m just “keeping a presence”, and I’m debating whether it’s worth it. If I do a character move, I can bring money, heirloom items, etc. over that will make life a lot more productive on my current server, including leveling our guild.

And of course, I’ve got a guild bank over on Winterhoof, full of stuff that would be really useful. My DK sits as guildmaster, and the stuff languishes in an upper tab. Those people who stuck with the guild after the melt-down have given up and bailed, and I can’t say as I blame them. I just really lost my enthusiasm for WoW after the events of last summer. Now that I’ve rediscovered some of that enthusiasm, it’d be nice to profit from some of my labor.

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Moar PeeVeePee

July 19, 2010

So yeah, I’m a bit obsessive. I’ve tried leveling my lock a few times over the last week, but it dulled real fast. Right now, I’m immersed in mage PvP mode, and I keep feeling the compulsion to hit the “H” key and queue up for a random BG.  Why fight it?

With this weeks arena matches in the books, this weekend was a running mixture of heroics, an Ulduar 25 and 10 for the weekly, and lots of bgs. As RG mentioned, Saturday afternoon Fiaked, Hartbane, Kalyon and I teamed up on a string of random bgs, and while I wouldn’t put it in the “pwned” category, it is true that we won pretty much every BG we went into.

So, a couple notes on the incessant whining on Winterhoof that “Alliance sucks in Wintergrasp”, and on the Whirlwind battlegroup in general that “Horde dominate bgs”.  None of these is particularly new or earthshaking, but I’ll repeat them here anyway, if for nothing else than to display the fact that I get it.

  1. Battlegrounds in General – Know the objectives. If you don’t know, ask. If you’re too timid to ask, shut up, listen, and stick with the crowd. Even if they’re “not doing it right”, battlegrounds are about coordinated effort, and while you learn, you’re much better sticking with a group. Curb your heroic tendencies, you’ll live longer.
  2. Bases are King – Particularly in Eye and Arathi, but the theory applies in some form to pretty much all battlegrounds. In those two in particular, if you consistently control 3 bases, you will win. The flag in Eye is only of use when you can only hold 2 bases, and need an edge, or when you hold 3 bases, and want to speed up the victory. If you’re going for the flag with less than 2 bases, you’re doing it wrong.
  3. Think Logically – If you have 3 bases in Arathi or Eye, and half a dozen Horde show up to attack one, that means one of theirs is going to be lightly defended.
  4. Don’t Road Fight – This is a reflex that’s really hard to overcome, but it must be overcome, nonetheless. The only time you want to road fight is when you have a numerical base advantage, and you can tie up a significant number of the enemy on the road, so they can’t attack your bases. Guess what? This is what the enemy has been doing to you in all those BGs you lost!
  5. In Wintergrasp – If you keep throwing your forces at a single point, the enemy will mass there, and unless you outnumber them drastically, you will be stopped. If you ignore your towers, they will be destroyed, and you will run out of time.
  6. Moar Healerz – To all those healie types who come to bgs and heal me… I love you, no shit, let me buy you a beer. That’s why paladins, druids, and priests can be such terrors in battlegrounds… they bring their own healer.
  7. Communication and coordination – a group of 4 or 5 people who are on the same page can dominate a battleground.

Case in point… on Saturday, in Warsong Gulch. While Kalyon and Hartbane were back on defense, Fiaked and I went on the offensive. We ran into 3 Horde outside the upper tunnel, 2 of them mages, and took them out, then got some cooldowns, and rushed the flagroom. Five enemies in there, with TWO resto druids. Neither was well geared, and it showed. We burned both of them, and held out long enough for a few other teammates to show up, and a flag cap soon followed. None of it was particularly due to MY skill. I played my class, we communicated on Vent, I got heals, and good things happened.

Like the arena, being on Vent is huge in actual fights. But I did a lot of battlegrounds solo over the weekend, and invariably, when people played as a team, and paid attention to the objectives instead of just “see Horde -attack Horde”, we did well.

Wintergrasp is tough for Alliance on Winterhoof, because yes, we’re generally hugely outnumbered. That’s only going to change if we encourage more people to come out. It’s still possible to win, though, even when outnumbered, if people play smart, and coordinate. Even outnumbered, you have to spread out to attack from Broken Temple, and Sunken Ring simultaneously, and to defend the towers. When you get right down to it, it’s the “Bases are King” principle. If you control all the bases, the enemy has to dispatch forces to take them back, and to do it effectively, they have to send a larger force. So, effectively, 2 people on a base can keep double, triple, or quadruple that number tied up. That’s X number of fortress defenders that aren’t up stopping siege vehicles. That’s the numbers game that allows a smaller force to win on attack.

Defense is another matter altogether. Realize, from the start, that Blizzard didn’t design Wintergrasp to be defended effectively. They WANT it to change hands. The best bet there is to build catapults to go out and kill siege vehicles as fast as possible, and to send out squads to kill towers. Only after towers are down should defenders try to cap Sunken Ring and Broken Temple.

Anyway… a good tally this weekend. I was able to upgrade a ring, so I’ve got Relentless and Wrathful rings on, and I’m only a few WG marks short of being able to swap my PvE Bloodmage shoulders for the Titan-Forged Shoulderpads of Salvation. When my arena points come up for this last week, I should be able to swap my Hood of Fiery Aftermath for the Relentless Gladiator’s Silk Cowl. I might even manage another upgrade as well.

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Azeroth’s Axis Just Tilted a Tiny Bit

June 29, 2010

Last night, the unthinkable happened… an event that will have wide-ranging repercussions that will and resound through the very fabric of Azeroth, with echos in far off Outland. Compared to this, Cataclysm will be but a faint whisper of an aftershock. Dragon’s stopped in their tracks, and raised their heads, testing the swirls and eddies of magic that permeate the fabric of Azeroth. Garrosh Hellscream woke in a cold sweat, the vestiges of an un-recallable nightmare fading into the gloom. The Lich King in the middle of his speech to Svala Sorrowgrave, suddenly began sounding like Alvin the Chipmunk. Hogger suddenly went “Hrrrmmmmuh?” and fell dead after being hit with a staff by a level 6 mage.

Okay, it’s wasn’t that big a deal. But it was something that I really did not expect to happen. Nick and I joined Crits and Giggles.

As the post activity on my blog shows, I’ve been busy. Softball season ties up my Saturdays, but when all-stars rolled around, and my daughter made it, that went from “Saturdays” to “weekends”. I’ve bemoaned at length the normal challenges our guild faced, having such a small core membership, and apparently, the inevitable finally caught up with us. I wish everyone the best, have fun. That’s what it’s all about.

Meh, high-road be damned. It’s my blog, and as best I could tell, none of my ex-guildies ever read it anyway. I’m feeling something that’s a cross between hurt, bitterness, and just  plain sadness. Nick and I have could have been in Crits or Apathy months ago, and been raiding our little hearts out, but we stuck with our friends. I’ve sat around Dalaran for hours, turning down raid invites, because I wanted to stay freed up in case my guildies showed up and we could put together a heroic. I cheered my ass off when our group cleared their first heroic. While my guildies were working the auction house, and buying gear because they were too shy to run heroics, I was spending my money on guild tabs, a tundra-mammoth so I could run lowbies to flight points, repair bots, etcetera.

And then I stopped being on every night of the week, and my weekends were taken up by my daughter’s tournaments, and I logged on to find our core group gone, without a word. When I asked, I was told “they had no one to play with”. Ah well. I hope you find people to play with, and I hope they can keep you amused. I do wish you the best.

And a friend of twenty-five years who never mentioned a word of any problems in the guild to me, who in fact had been telling me over the past few months how well I handled the role of “cat herder”, lectured me on my lack of leaderships skills and “selfishness” - when she could finally be bothered to even return an email. Yah, sweety, I hear ya. Thanks for “smoothing things over” with everyone, while keeping me in the dark. Hope you enjoy those glacial bags that I bought for you because you were bitching at me about people filling up the guild tab that you paid for.

::Deep Breath:: Ok, got that off my chest. Cathartic. And yes, I know that all that is MY perception, and they may see things entirely differently. It’s over, it’s done, move on.

And to return to our regularly schedule programming, move on we did. I managed to get the guild bank someone straightened out, and promoted Zachiel, my utility toon to GM, and then told RG she could pull the trigger. And it was done. And it was good.

After a chorus of welcomes from the Crits crowd, and getting Nick in, we did a random, then went for Magister’s Terrace, first normal, then normal again, because Sol and Nick didn’t realize they needed to complete the quest to get into the heroic, and then heroic. It was a learning experience. For example, I learned that despite the tank running around and chain-aggroing everything in site, there was in fact method to the madness, and that did not in fact mean that I should start long-range pulling mobs standing off to the side. Go figure. My bad.

And as RG mentioned in her post today, the Phoenix Hatchling dropped twice in a row, and she didn’t get it. Nick and I will have to start scheduling play-dates for our new pets.

After that, RG was off to help Hartbane, and I responded to a call from a guildie in WG, only to undergo multiple ass-handings. I see I’m going to have to rebuild my PvP set, and get back in the swing of things. That, and get my ‘lock leveled. I still enjoy the mage, but there’s no doubt who my eventual main will be.

Holy shit. It just hit me. I have a guild full of people. Lots and lots of people. There’s bound to be some toons around my lock’s level to play with. Don’t get me wrong. One thing I could always count on from my ex-guildies was help, if they were on. (Despite my self-indulgent rant above, don’t think for a moment that these are “bad people”. It was just a bad situation that was poorly handled all around. ) But I don’t always WANT to have an 80 running me through instances or quests. I *like* challenge, and learning to play my toon. Simple math says I’m going to see more of that.

Most cliche’s have at least some truth behind them, and my own life experience has taught me that when something happens that seems earth-shaking, and terrible, it’s likely just The Power’s That Be forcing you into the change that you already knew, in the back of your mind, that you needed to make. One door closes, another opens.

To all my new guildies… it’s good to be home!


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Son of Manic Monday

April 12, 2010

So, I’ve been seriously delinquent in posting the last couple weeks. Manic Monday has mutated to “Manic Days Ending in Y”. And truth be told, there hasn’t been a lot going on in my WoW world that I consider that noteworthy.

Noblegarden came. Last year, I was like “Meh… eggs? Are they deviled? Can I throw them at a boss for a stun? No? Blah.” and moved on. I was leveling. This year, tho’, I’ve got “the Pilgrim” and “the Elder” knocked out, so “the Noble” was just another one to check off the list. So, climbing out of bed, jumping on WoW, with a quick glance at WoW.com’s Noblegarden writeups, I got on it. Found a hotspot for eggs, and commenced to scarfing down chocolate. When the dust cleared, I hadn’t purchased a single item, except the Tome of Polymorph: Rabbit. Everything else dropped, along with a metric buttload of chocolate eggs.

My momentum was too much, as it turned out, because I missed the fact that the rabbit disguise inflicted by the Blossoming Branch allows one to lay the eggs that you need for the Hard Boiled achievement. When I hear the word “Achievement”, I assume that it’s going to involve some time and effort, so I didn’t bother to dig deeper. End result was me and Edelestar waiting to be polymorphed by opening eggs, then hopping out to Un ‘Goro to lay our eggs. We hearthed, to take the Cavern’s of Time portal in Dalaran… except my hearth is set to Wyrmrest. (Reason being is, I can normally teleport to Dalaran, and the Wyrmrest drakes are an express flight, centrally located. Method, madness, all that stuff.)

So, after hopping my way up from Wyrmrest to the portal up to Dalaran, I hopped to the CoT portal, then made my way across the desert to Un ‘Goro, down the hill, and through the ravasaurs, to get to the hotsprings, and hear someone asking if someone could use a branch on them.  Good thing I was a pink bunny, or the embarrassed blush would have shown. Meh, I meant to do it. Anyone can ride out to Un ‘Goro. My 45 warlock did it. Takes a real stud, secure in his masculinity, to hop out there as a pink bunny! The rest of the Noble title was a piece of cake. Perseverance, patience, all that stuff. Only the Main Four online, so when Innarra came on, we grabbed her to tank, and we ran a random. /sigh. Pinnacle again. Innarra was gulping, but I followed my usual script, and assured her that once you had the encounter down, it was a piece of cake. Same formula…  give the tank time to grab aggro, keep the adds in hand, and get plenty of harpoons, then warn everyone Skadi is coming down in one pass. Slam dunk.

The following evening, Crits’ Classic Raid was AQ-40. Got Ron and Joyce in on it this time, then they had to pack for a spring trip, so we continued the Noblegarden merriment with lowbies. Ran a few Outland heroics. From Tuesday on, it was pretty much Sue and I holding down the fort. Lots of lowby action going on.

This weekend, I was just hanging out, chatting with Innarra, and it occurred to me that I need more pets. Hmmm…. I’ve got a few Sanguine Hibiscus in my bank. I hear Sporeggar is nice this time of year. Gee… can I solo Underbog? Quick step back here. When the last patch came out, I took my off-spec to Frost. Tried it out in AQ-40, and Black Temple the week before, receiving a scathing “Traitor!” from RG. Such an arcane snob. I’ve pretty much decided that it’s going to take some work before I’m ready to try it in a heroic or a raid. With my group, we need me at max DPS, and if I’m invited to a raid, I’m typically with mages geared a bit heavier than I am, so I need to stretch. But for soloing an instance, it looked to be advantageous.

Worked like a champ. After one run, I ripped out the Frostbolt and perma-squirtle glyphs tho’. I miss having the Frost control. In fact, I forgot how much I missed it. Yesterday, I went out to Tanaris to farm mageweave, and it was like a second childhood.

Speaking of mageweave, that leads me to my little gnomie-girl warlock. You can see on the banner the results of a hiccup in my Dimensional Ripper: Area 52. I fell in love. I was seriously considering doing a race/gender change with Lajos, but it just didn’t feel right. After a couple weeks debate, it dawned on me that what I loved best about that particular toon-model was the slight hint of a frown on an otherwise adorable face… the hint of evil… the suggestion of “Don’t #!@$ with me!” In other words… a warlock.

As the Fates would have it, I already had a gnome warlock, Leareth. It was Destiny! Last weekend, Leareth became Liris. Wheee!!!!

This weekend was dead. Did OS3D with Apathy, fun as always, but other than that… just me, chatting with Innarra… finally lo and behold, after a week absence, on  Booters appeared, and we scrambled to get her the bunny pet before the event ended. In doing so, I found another use for the wonderful Traveler’s Tundra Mammoth: sitting on eggs. It wasn’t 20 minutes, and Booter’s had her eggs and her pet, at which point, late nights caught up with me, as well as the imprints of keyboard keys on my forehead from face planting, and I called it a night.

Sunday, after a quick trip to the grocery store, it was more of the same… lots of dead time. Nick came on, and announced he had the urge to try a mage again. We talked about the pros and cons between human and gnome, and he finally decided on a gnome. I finally I decided to get back to work on Liris’ professions, namely tailoring and enchanting. Hmmm… got tons of runecloth, but she’s still on mageweave. Hence, Lajos’ trip out to Tanaris to farm mageweave.

About 4 stacks into that, Edelestar logged in. Shortly thereafter, Booters came on, as did Nickolas, and with only four of us, and it being a rather late start, we decided to just lowby it. Hmm…. my warlock is a gnome. Sue’s mage, Mydge, is a gnome. Nick’s mage, Goodo (to low for Armory) is a gnome. That left only one choice, so after porting my warlock to Dalaran to set my hearth, Nana logged off on Booters, and created a gnome rogue, and it was a gnome party. We helped her cruise through starting area, then headed to Northshire Abby to get some Stormwind rep. Nick has been playing Godfather II his console, and donned a full tux, complete with battered jungle hat, and proclaimed himself Don Goodo, (complete with Brando voice).

As an aside, this seems to be destiny. Nana has always had a soft spot for Gnomeregan, and with the Reclaiming of Gnomeregan coming up in Cataclysm, what more appropriate way to do it than with a squad of gnomes?

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When You Least Expect It…

March 24, 2010

So, like many other players in WoW, I collect stuff. Mounts, pets, achievements. My hunter has the Epic hunter set that you could only get during the pre-Wrath event, and it takes up space in his bank. Once in awhile, I’ll dust it off, and run Strat, with that set, just because. It’s cool stuff. It’s nostalgia. It’s a material timeline of my toons’ life on Azeroth.

From time to time, when I’ve not got anything going on, I go out and farm for pet drops. To date, I’ve had zero luck doing that. Without fail, nothing will drop until I’ve stopped looking for it. Strat, the Reins of the Deathcharger. Ran it a couple dozen times. On time 24, I was just killing time, and not even thinking about the Reins. Boom. It dropped.

I ran OS with Apathy, not even thinking about the mount. It dropped, and I rolled, not expecting to get it. Boom. Got it.

My Strand Crawler, out of a fishing reward. Didn’t even know it existed, and boom, it dropped.

So, last night, I’d logged in, finished patching, and dropping my off-spec to try a Frost spec, and with nothing else going on, went out to Grizzly Hills to fish up some salmon, to restock Fish Feasts. Second cast, boom!

I didn’t even realize what had happened, when congratulations started rolling in from guildies. I was like “Holy shit!” and promptly took her on a spin around the PvP island.

So, RG posted her new UI over at her blog, so I guess I’m overdue. Here’s mine:

This is during a fight. We’ve got Chatter at the bottom left, and Eavesdropper at the bottom right, with Skada just inboard from that. The bars are mostly Bartender4, for action bars, to the center left. I also use Autobar for things like food, hearths and portals, mounts, etc, because it will pop up all the available choices. That’s Autobar along the center right bottom, and to the right of my player frame just above Bartender. I use Fortress along the top for LDF compliant modes. The minimap is SexyMap, and I use Buffaloes to replace the default buff/debuff icons, and MiksScrollingBattleText. Healbot is above Eavesdropper in the lower right. I use it for decursing, and some stock spellcasting, like Slow Fall.

Raid frames are XPerl, of course. I’ve got an achievement screenshotter in there, as you can see… I think that’s the name of the addon, AchievementScreenshotter, or something like that. I use CBHViewport to compress the viewport, rather than trying to coordinate panels along the bottom. Quartz, Scorchio2, MageNuggets, DeadlyBossMods, and WittyMage all have bars floating around in there, simply because I haven’t gone through and weeded out the duplicate stuff (on my todo list).

Yeah, its’ a mess. I really need to do some cleanup. :-P

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Monday, Monday

March 15, 2010

Ok, so yeah, it’s another Monday, we’re a guy short, we’ve got fifteen in the call queue, and I’m still fixing customer problems from last week. See, my job started as simple “Product Support Specialist”, but it sort of evolved. Anyone who has worked for a software developer will tell you that there’s usually something of a disconnect between front line tech and developer. Developers just never seem to quite feel the same urgency the people who are dealing with the customer have.  In our case, it’s not the norm… our devs are extremely responsive. I’ve escalated a customer issue to the devs, and had them spend several hours jumping through hoops to get the issue resolved. That’s NOT the norm in the software business. As far as that goes, I can’t speak highly enough about our developers.

Where the disconnect comes, in our case, is when we find a problem that’s machine specific. The dev, on his machine, can’t reproduce the problem. And in the dev mindset, that means that the problem is on the customer machine, and therefore, not his problem. That, of course, ignores the fact that, bottom line, things aren’t working correctly. It’s one thing if I can point to a specific problem on the customer machine, and say “you need to have this fixed”. But if the cause is unknown, as far as the customer is concerned, we’re just trying to weasel out of fixing the problem, and furthermore, they are broke. “Can’t reproduce”, in this case, is of absolutely no use to me.

As far as the techs here go, I have it better than most, because I speak Developer, and I’ve done enough development, I know how to look for things that most of the other techs don’t. Further, over the first few months I was here, through a series of coincidences, I got dragged into the area of custom reporting and exporting. When the Prez/CEO found out I had installed Microsof’ts free Express version of Visual Studio on my workstation, he very sternly told me to remove it – and replace it with the Pro version that our company developers use. Little did I know that Tony is one of those guys who believes in matching talent with task, and before I knew it, I was being through custom exporter projects, and then custom reports. Over time, things have further evolved so that most database corruption issues come to me before being escalated to the devs.  One of the things that I wistfully hope to get accomplished Some Day is to do some utility programs for the other guys to run to help in diagnosing database issues.

This weekend went well. Friday, I decided that if I’m going to direct raids with my guild, I need to learn all the jobs, so I started working my DK up as a tank. Did a quest in Hellfire to get a trinket, at RG‘s suggestion, then tanked Sethekk Halls for her priest, and Elgar’s pally. It seem to go well. No one died. lol. I’ve got a long way to go, tho’. I have a bad habit in melee of right clicking my mouse for auto-attack, and of course, that makes me jump targets.

Saturday, we got the gang together, and ran H-HoL, taking down Loken after one wipe. More progress. Sunday, Edelestar, and myself got with Innarra, who has done some questing with some of us, and she graciously agreed to tank a random heroic. We got AN, and had little problem until the final boss, where we wiped. She’s never tanked it on heroic, and one of the DPSers started quizzing her about whether she was capped. She’d had some gear upgrades, and no, she hadn’t gotten her enchants on, so no, she wasn’t. He came off with a “no wonder”. Edelestar and I promptly invited him to tank if he’d like, and he said “if he had a toon that could, he would”. He then made some remarks about leaving if we wanted him to, and we corrected him on that: We didn’t ask him to leave, but if he was going to play “whine about the tank” games, we’d happily wave goodbye. He remarked about “how do you expect her to hold aggro?” and I very pointedly said “by the DPS watching their own aggro, and throttling as necessary.” Let me point out, she hadn’t lost aggro to me, and I’m constantly struggling with threat management, so she couldn’t be doing too bad.

I finished up by observing that DPS are a dime a dozen, at which point, he shut up, and I pointed out to Innarra that the trick was to get the Anub turned around, so he couldn’t pound us, and then when he submerged, run for the gate to pick up the adds. She’d missed that the first time, having issues with her camera, but second time around, she snagged them flawlessly, and we had no real problem downing Anub.

After that, we grabbed Booters, and Mysticdemon, and ran a normal, getting Old Kingdoms. It went well. A few deaths here and there, but we made it through fairly easily. After that, we decided to take them down to Upper Blackrock Spire and get the Jenkins title for those who didn’t have it. That turned into a clear of UBRS, and LBRS. Then we took a break, hoping to get on later and do something, but it was not to be… real life finally caught up. Still, it was a good day, and I’m looking forward to getting more of the guildies into the fun.

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